Brian’s Bedroom

Home audio recording in Ubuntu Studio, Linux, opensource and freeware audio production software.

Home Recording Guide

Entries for the ‘ardour’ Category

Using the Wii Remote to Control Hydrogen and Ardour on Ubuntu Linux

I’ve found two great videos on using the Nintendo Wii’s Wiimote to control audio programs in Ubuntu Studio (or any linux distro). The first is posted at msound.org
Drumming With WiiMote, Hydrogen and Itouch. The second is the prototype done by the Ardour development team using the WiiMote to control Ardour.
Drumming With a WiiMote in [...]

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New Ardour Recommended Plugin Effects Page

Sorry it’s been so long since the last post. Brian and I have been insanely busy with work.
One of the biggest problems with using Ardour is the ridiculous number of LADSPA effects plugins that are available. It’s not easy to find a good plugin and you end up wasting a lot of time trying all [...]

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Using a Bus to Route Effects in Ardour

When using computer audio effects, one must always bear in mind that your poor computer has to calculate the effect output everytime you play back your tracks. So when you go too crazy with effects, your computer will probably seize up, roll-over and die! To save your computer, it is important to use buses to [...]

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Audio Recording in Ubuntu Studio - Part 3: Adding Effects to the Ardour Drumtrack

Okay, by now you should have a drum track recorded in Ardour as the first step for your recording project. If not, check out Audio Recording in Ubuntu Studio - Part 2: Recording a Hydrogen Drumbeat. The drum track really is the backbone to your recording because it is often filled with the most emotion [...]

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Audio Recording in Ubuntu Studio - Part 2: Record a Hydrogen Drumbeat

Okay, so you’ve planned your recording project like I told you to do in Audio Recording in Ubuntu Studio - Part 1: Plan your Project. You now want to create a Hydrogen drumbeat as the backbone to your track.
To begin, start up JACK and then Hydrogen. You can begin messing around with beats and patterns [...]

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